Crimson Catacombs Day 5


Day 5!

This was a break day - did some thinking on the game and added a few texture things (new bricks, mysterious entity) but overall little progress. The attached file also lets you play through the levels with the camera zoomed, so you can compare the experience seeing the whole level (day 4) versus moving through it (day 5). 

Tomorrow I plan to add in a GUI that holds health, money, and magic, with the addition of game elements aimed to be at least:

- Some variety of enemies

- Coins

- A randomly positioned table with food that restores some health

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