Crimson Catacombs Day 4
Fourth day!
In addition to finalizing some design philosophies behind how I plan to spend the next few days, I got a major section of the game done today - the way it generates levels. This was always planned to be a roguelike, and now I've put together a system that reads .txt files to create the levels in a very simple, streamlined method. This build is just meant to show off the hollow level layouts but jUsT wAiT uNtIl ThEy HaVe AcTuAl GaMe ElEmEnTs In ThEm!
I'll also be a little less vague about my intentions with Crimson Catacombs... another time... but I tried writing out my thoughts now but I'm posting this late enough already and I
Files
Crimson Catacombs Day 4.zip 2.2 MB
Jul 06, 2021
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Crimson Catacombs (Roguelike Platformer)
Cut through a blood soaked platforming death labyrinth
Status | In development |
Author | Orange Taste Games |
Genre | Action, Platformer |
Tags | 2D, Retro, Roguelike |
Languages | English |
Accessibility | High-contrast |
More posts
- Crimson Catacombs Update 8/23/2021Aug 23, 2021
- Crimson Catacombs Update 8/20/2021Aug 20, 2021
- Crimson Catacombs Update 8/18/2021Aug 18, 2021
- Crimson Catacombs Update 8/12/2021Aug 12, 2021
- Crimson Catacombs Update 8/8/2021Aug 09, 2021
- Crimson Catacombs Day 10Jul 12, 2021
- Crimson Catacombs Day 5Jul 07, 2021
- Crimson Catacombs Day 3Jul 05, 2021
- Crimson Catacombs Day 2Jul 04, 2021
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