Crimson Catacombs Day 2


Another update on the game, day 2. This wasn't as productive as I wish it was, again, but I got enemies working, I got more menu controls and pause stuff figured out, and I put in an enemy that can kill you and be killed by you!

There is a door at the end of the small room of slimes that leads to a "victory" screen,  just for fun and so I can say the game has a full game loop by day 2.

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